You are tired of the SEAL Counter-Terrorist model and the classic Phoenix Terrorist model when creating your map, Ok. In this tutorial. Can you choose player model in your custom map "ex. GIGN vs. Professionals". This tutorial applies for Counter-Strike: Global Offensive game. I tested on my map and works correctly. Let's go.
The first of choosing your player model it's creating your **.KV** file. For creating the **.KV** file. You need create a .txt file and paste this.
> "Your map name <=== Here you need write your map name"
{
"name" "Your map name <=== Here you need write your map name"
"t_arms" "models/weapons/t_arms_professional.mdl"
"ct_arms" "models/weapons/ct_arms_gign.mdl"
"t_models"
{
"tm_professional"""
"tm_professional_var1"""
"tm_professional_var2"""
"tm_professional_var3"""
"tm_professional_var4"""
}
"ct_models"
{
"ctm_gign"""
"ctm_gign_variantA"""
"ctm_gign_variantB"""
"ctm_gign_variantC"""
"ctm_gign_variantD"""
}
}
**Note :** You want more player models, go on this link : https://developer.valvesoftware.com/wiki/Choosing_Player_Models
After creating your **.TXT** file. You need edit the **.TXT** file and convert in **.KV** file. Test your map and done!
That is all! Any wrong text, notify me with the reply. Thanks for visiting this and greetings!
and also you can visit here : Matias-TM
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